Hi, everyone! I've been reading up stuff in this site for quite some time now, but I've never really tried signing up. However, in this topic I felt compelled to do so, since I have an input of my own regarding how flee works. I'm an Asgardian, a Dagger Sin, level 84 at the time of writing this, and have always been a fan of Flee. Even before Single Dungeons got implemented, I've been trying to boost my flee every way possible (flee card prices started to soar after implementation of SD). Anyway, here goes my first post here everrrr:
HarrieAlexis is right, number of mobs does not affect your characters dodge rate, unlike how it did in PC RO. I've tested this plenty of times in the past, esp. in SD stages where aggresive mobs spawn around you like crazy. But I believe there is one factor that needs to be considered: Level Gap.
Can't exactly be sure of how much precisely, I've never done proper testing, but you will notice it if you are mobbed by lower leveled monsters (e.g. VS Pink Bears, Hungry Wolves), they simply hit less often as opposed to those of levels closer to yours (VS Marionettes, VVS Quves). And as the level gap closes, the monsters hit more frequently, let alone those monsters whose level is higher than yours.
I myself noticed in SD, particularly at 7-10. Starting out in that stage, had been a challenge to auto-mode because of the Novus mobs. For 8 level ups I spent there, my observation tells me that level gap is factor. From level 76, my flee did not increase nor decrease: same equipment, same agi stat. Slowly however, I began to notice that as my level went up, I was seeing more of the "MISS" from a stampede Novus, which in turn made surviving easier to a point I can auto it already. And noteworthy too in this satage is the last set of mobs before Drake, the non-aggresive Acidus are all level 99. They simply hit a lot more frequently, which is why bringing an AoE mercenary is relatively a bad idea if you wanna Auto 7-10.
Btw, below is my flee breakdown:
I, for SD purposes, had reached 78% flee at around level 75. That figure is derived from the following gears: Inc Dodge Rate (30%), Ninja Suit S (9%), R4 Ninja Shoes Flee set (6%+12%), Strong Adventurer's Cape Flee set (12%), AGI stat (cant remember exact value).
I reset my stat/skill the other day when I turned 84 so I'm no longer full flee now.
Please do some testing yourselves, and let me know if my input makes any sense. Cheers!